Friday, October 11, 2024

Anima Edimus (Beat Prototype) Update 12

 Other update.     Now, the second weapon ties her, reducing her movility, but with electric attacks. 




Tuesday, October 8, 2024

Anima Edimus Beat Prototype Update 10

  Well, I decided to see how many updates of the beat em up version I have, and result I have 11 in total (this should be the number 11, but it was a mistake to put number 10).

   If you have been watching my other updates, you will notice that I combine all the versions of the game has the same line of updates, but now, due I will separate:  is not the same the principal game (side scrolling with high pixelart) than the nes version, or the beat em up version.     So, new numbers of updates according the their respective prototype game. 


Now, I like this update:   here I show a simple and exotic combo with legs, and a good hard sit of my lovely gynoid MK08.    I dont know how is called on english, but in spanish is "Sentones que matan" (when somebody sit, but "harder", in a little lusty way). 

   Besides, I did an idle animation for the prisioners (the white dressed gynoids), but I will change it for another, becouse that animation looks pretty nsfw (I will share on my patreon later).   So, I only put one frame sketch here, in the update. 

   The music is from a soundtrack of a game called "Dragon Breed", and I like it becouse some tracks has that feeling of "aliens" that Im looking for.  

  I change the idle of MK08 too, but I dont know if keep that and finish it.  


That is all for now.    See you!